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Unreal Engine

Niagara modules in the engine, and features including the lightweight conversion tool.

Unreal Engine logo and lettering over snowy mountain scenery.
Unreal Engine

My work includes contributions to Niagara modules available in Unreal Engine and the creation of features such as the lightweight conversion tool.

Engine contributions

Niagara module work sits alongside the shaders, reusable effects, and production tooling I build as a Senior Technical FX Artist at Epic Games.

The focus is on reusable workflows and tools for working with Niagara.

Lightweight conversion

I created the lightweight conversion tool as part of my Unreal Engine work.

The linked material articles below are general Unreal Engine technique notes, not documentation of the conversion tool.